Dave McClure on design, marketing and eating your own startup dogfood

Posted by Fred Oliveira on January 10, 2010 | Comments (2)

If you can only read one post with big, red, bold letters today, may that post be this rant by Dave McClure [1] on how startups need more design and marketing studs instead of only focusing on hardcore engineering skills. Let I not distract you longer – you need to read this if you have a startup, want to have a startup, invest in startups, or just generally care for the startup business. If you are still unconvinced, here’s one of Dave’s main points:

Hire people smarter than you. Find a decent designer who understands human psychology & sexuality, game mechanics, SEO, and conversion analytics. Find someone in marketing who understands how to send an email, write a blog post, use search engines, social platforms, social media, and has done landing page A/B tests. Find investors who have a clue about the products and services they invest in, who use the products, and maybe even write/speak about them frequently. Find people as advisors, mentors, and investors, who have the same operational experience you’d hope to hire into your startup. If we all take this to heart, we might just build a few more useful consumer internet products.

Seriously, you need to read this post.

[1]: Dave was was curiously one of the very few people we had at the first couple of Techcrunch Meetups at Mike’s place. I remember him bringing a couple of boxes of SimplyHired tshirts (I still rock one of them today). Dave was passionate about his business then, and he’s passionate about his business today – which is something I’m sure you can read through his posts.

Comments on this post

thanks fred… appreciate the memories.

ah yes, the good old days… when TechCrunch parties still fit in the backyard at Mike’s place ;)

Great choice of quote from the article. We’re a new startup and I totally agree about the importance of this type of talent. At the end of the day you can’t survive or get to launch without either side (software/design etc.) but valuing the creative side is critical to success.

I’ve found that having someone with an understanding of human behaviour and usability do some hardcore QA sessions can reveal a incredible number of critical issues that will ultimately effect the “happiness” factor of your first users.

If you are of the opinion that early adopters are important (they *will* share their opinions) then you need to make sure your first launch not only “works” but has at least a few factors that “turn on the geeks”.

Thanks for pointing out this post.

All design and content © Fred Oliveira 2007-2009, unless otherwise specified. | Drop me an email.